160. Intersection of Two Linked Lists

Problem:

Write a program to find the node at which the intersection of two singly linked lists begins.

For example, the following two linked lists:

begin to intersect at node c1.

 

Example 1:

Input: intersectVal = 8, listA = [4,1,8,4,5], listB = [5,0,1,8,4,5], skipA = 2, skipB = 3
Output: Reference of the node with value = 8
Input Explanation: The intersected node's value is 8 (note that this must not be 0 if the two lists intersect). From the head of A, it reads as [4,1,8,4,5]. From the head of B, it reads as [5,0,1,8,4,5]. There are 2 nodes before the intersected node in A; There are 3 nodes before the intersected node in B.

 

Example 2:

Input: intersectVal = 2, listA = [0,9,1,2,4], listB = [3,2,4], skipA = 3, skipB = 1
Output: Reference of the node with value = 2
Input Explanation: The intersected node's value is 2 (note that this must not be 0 if the two lists intersect). From the head of A, it reads as [0,9,1,2,4]. From the head of B, it reads as [3,2,4]. There are 3 nodes before the intersected node in A; There are 1 node before the intersected node in B.

 

Example 3:

Input: intersectVal = 0, listA = [2,6,4], listB = [1,5], skipA = 3, skipB = 2
Output: null
Input Explanation: From the head of A, it reads as [2,6,4]. From the head of B, it reads as [1,5]. Since the two lists do not intersect, intersectVal must be 0, while skipA and skipB can be arbitrary values.
Explanation: The two lists do not intersect, so return null.

 

Notes:

  • If the two linked lists have no intersection at all, return null.
  • The linked lists must retain their original structure after the function returns.
  • You may assume there are no cycles anywhere in the entire linked structure.
  • Your code should preferably run in O(n) time and use only O(1) memory.

Solutions:

/**
 * Definition for singly-linked list.
 * struct ListNode {
 *     int val;
 *     ListNode *next;
 *     ListNode(int x) : val(x), next(NULL) {}
 * };
 */
class Solution {
public:
    ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
        if (headA == NULL || headB == NULL) return NULL; // rememeber to check NULL at first;

        bool rewindA = false;
        bool rewindB = false;

        ListNode* curA = headA;
        ListNode* curB = headB;

        do {
            if (curA == curB)   return curA;
            if (curA->next) {
                curA = curA->next;
            } else if (!rewindA) {
                curA = headB;
                rewindA = true;
            } else {
                return NULL;
            }

            if (curB->next) {
                curB = curB->next;
            } else if (!rewindB) {
                curB = headA;
                rewindB = true;
            } else {
                return NULL;
            }
        } while (true);
    }
};

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